A landscape I made in 5 days. This was my first attempt to large scale scenes. Vegetation assets are from Arborea add on from Sweeper3D. I made my own billboard trees using assets form Arborea add on according to CGBoost method.
Landscape shader - overall
Water bump map
Water shader
Tree1 side & front - albedo/normal/leaves mask
Tree2 side & front - albedo/normal/leaves mask
2D tree shader used for billboards scattering
Shot has been divided into 4 renderlayers then recomposited allowing tweakings and mist pass usage instead of volume. Final grading was done inside Resolve.